![]() It has to drop for the right slot, it has to be the right type of item, it has to roll with the best stats, and then there’s a 10% chance it actually drops as Ancient, on top of all that. Players are already fighting layers upon layers of RNG to get the items they want. ![]() The concept of an “Ancient Ancient,” or a Primal Ancient, is the definition of pure power creep. The problem is that this puts yet another insane level of RNG into the game as a way of artificially extending playtime without actually adding anything new or valuable.
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